Tagged:  E3 2010

By Mark Libman, September 8, 2010 ,

Mark tracks down the Lead Designer at YAGER Studios to discuss Spec Ops: The Line. He shares his thoughts about the game, why the use of Sand is so important, how to separate this shooter from every other one out there, and how to get the most of the UNREAL ENGINE 3. Check out the interview here…

By Mark Libman, August 31, 2010 ,

Mark sits down with Jack Scalici (Director of Creative Production) and Denby Grace (Senior Producer) to discuss MAFIA II. They talk about what we can look forward to in the sequel, why there is no multiplayer, share their thoughts on KINECT and the possibility of a “MAFIA: Down Under”. All this and more in this Xclusive Interview at E3 2010.

By Mark Libman, August 22, 2010 E3, Features

CardShark 360 bumps into Stuart White the Game Producer on Ghost Recon: Future Soldier and has a quick chat about the game, what “Future Soldier” means to him, the new 4-Player Co-Op Mode and the possibility of a Ghost Recon: Australia in this Xclusive Interview at E3 2010.

By Mark Libman, August 20, 2010 E3, Features

E3 2010 Xclusive Interview with Nikola Godin one of the Game Designers on Your Shape: Fitness Evolved exclusively on Xbox 360 with KINECT. He talks about making a game for the living room and the entire family, using the new KINECT technology, working with Australian Personal Trainer Michelle Bridges and how to make Exercise FUN.

By Mark Libman, August 18, 2010 E3, Features

E3 2010 Xclusive Inerview with Kriss Kross the Lead Single Player Designer from KAOS Studios to talk about Homefront and how to make a First Person Shooter that separates itself from the rest, he discussed using real life locations and personalities as well as the possibility of a Homefront: Australia.