OzBoxLive @ E3 2010 – Spec Ops: The Line

OzBoxLive @ E3 2010 – Spec Ops: The Line

Mark tracks down Corey Davis the Lead Designer at YAGER Studios on Spec Ops: The Line. He shares his thoughts about the game, why the use of Sand is so important, how to separate this shooter from every other one out there, and how to get the most of the UNREAL ENGINE 3. This and a lot more in this Xclusive Interview at E3 2010.


Author: Mark Libman View all posts by
is a Microsoft Xbox MVP and the Executive Producer of www.OzBoxLive.com. Check out the podcast "OzBoxLive Radio" to hear what he has to say about all things Xbox Down Under. Favorite games include anything with Batman, Lego and Portals.

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