OzBoxLive @ E3 2010 – Spec Ops: The Line
Mark tracks down Corey Davis the Lead Designer at YAGER Studios on Spec Ops: The Line. He shares his thoughts about the game, why the use of Sand is so important, how to separate this shooter from every other one out there, and how to get the most of the UNREAL ENGINE 3. This and a lot more in this Xclusive Interview at E3 2010.
His name is “Cory Davis”, guys. It’s already too late to correct it. Next time… ;)